Documentation: Functions list of Div GO : Div Games Online v2.04.2
all functions (Div / Div 2 / Div GO)
original functions (Div / Div 2)
new functions (Div GO)
filter functions:
[math]
[graphics primitives]
[string]
[print text]
[interaction processes]
[scroll]
[mode7]
[scene3D]
[graphic effects]
[sound]
[video]
[geometric]
[pathfinding]
[color]
[region]
[general interaction program]
[date/time]
[saved data]
[string conversion]
[resource load]
[music module]
[array functions]
[websocket]
search functions:
12 functions (Div / Div 2 / Div GO):
change_text(id, alpha, blur, tone, invert, grayscale);see example
delete_text(text id);- all_text: using this constant value, delete all text of screen
gradient_text(id, color, x0, y0, x1, y1);see example
- color: hexadecimal or rgb(red, green, blue);
load_font(filename);
move_text(identifier, x, y);see example
shadow_text(id, color, x, y, blur);see example
- color: hexadecimal or rgb(red, green, blue);
subtract_text(id, x, y, width, height);
unload_font(id);
write(font, x, y, centering code, text);see example
- font: id returned by load_font()
- x: position x
- y: position y
- centering code: 0 to 8
- text: "write text"
write_html(font, centering code, text);see example
- font: id returned by load_font()
- centering code: 0 to 8
- text: "write text with support html tags"
write_in_map(font, text, centering code);see example
- font: id returned by load_font()
- text: "write text"
- centering code: 0 to 8
write_int(font, x, y, centering code, OFFSET variable);see example
- font: id returned by load_font()
- x: position x
- y: position y
- centering code: 0 to 8
- OFFSET variable: put varible defined