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Documentation: Functions list of Div GO : Div Games Online v2.00.0

all functions (Div / Div 2 / Div GO) original functions (Div / Div 2) new functions (Div GO)
filter functions:
[math] [graphics primitives] [string] [print text] [interaction processes] [scroll] [mode7] [scene3D] [graphic effects] [sound] [video] [geometric] [pathfinding] [color] [region] [general interaction program] [date/time] [saved data] [string conversion] [resource load] [music module] [array functions] [websocket]
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8 original functions (Div / Div 2):

collision(process id or TYPE process name, precision);see example
- png, svg and gif with alpha channel
- precision (optional): 0 (inaccurate) to 10 (very accurate), default value 9
get_angle(process id);see example
get_dist(process id);see example
get_distx(angle, distance);see example
- angle: from 0 to 360000
get_disty(angle, distance);see example
- angle: from 0 to 360000
get_id(TYPE process name);see example
let_me_alone();see example
signal(process id or TYPE process name, signal);see example
- signal: s_kill, s_sleep, s_freeze, s_wakeup, s_kill_tree, s_sleep_tree, s_freeze_tree, s_wakeup_tree