Documentation: Functions list of Div GO : Div Games Online v2.08.0
all functions (Div / Div 2 / Div GO)
original functions (Div / Div 2)
new functions (Div GO)
filter functions:
[math]
[graphics primitives]
[string]
[print text]
[interaction processes]
[scroll]
[mode7]
[scene3D]
[graphic effects]
[sound]
[video]
[geometric]
[pathfinding]
[color]
[region]
[general interaction program]
[date/time]
[saved data]
[string conversion]
[resource load]
[music module]
[array functions]
[websocket]
search functions:
8 original functions (Div / Div 2):
collision(process id or TYPE process name, precision);see example
- png, svg and gif with alpha channel
- precision (optional): 0 (inaccurate) to 10 (very accurate), default value 9
get_angle(process id);see example
get_dist(process id);see example
get_distx(angle, distance);see example
- angle: from 0 to 360000
get_disty(angle, distance);see example
- angle: from 0 to 360000
get_id(TYPE process name);see example
let_me_alone();see example
signal(process id or TYPE process name, signal);see example
- signal: s_kill, s_sleep, s_freeze, s_wakeup, s_kill_tree, s_sleep_tree, s_freeze_tree, s_wakeup_tree