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Documentation: Functions list of Div GO : Div Games Online v1.24.0

original functions new functions
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[mode7] [scene3D] [graphic effects] [sound] [video] [geometric] [pathfinding] [color] [region]
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11 new functions (Div GO):

delete_region(region number);see example
is_defined_region(region number);see example
[returns TRUE or FALSE, if region exists or not]
out_region_dist(identifier, region);see example
- identifier: process id
- region: region number defined with define_region();
region_blur(region, value);see example
- region: region number defined with define_region();
- value: from 0 to 30 in order to variation of blur effect, 0 being focused and 30 the greatest blur
region_chroma(region number, color, hue);see example
region_color(region, color);
- region: region number defined with define_region();
- color: hexadecimal or rgb(red, green, blue);
region_copy(destination region, origin region);see example
region_mask(region, file, graph, x, y, size, alpha);
- region: region number defined with define_region();
region_pixelated(region, variation);see example
- region: region number defined with define_region();
- variation of 0 to 100 to change the size of the pixel, with 0 being the normal size and the largest size 100
region_wave(region, orientation, amplitude, variation);
- region: region number defined with define_region();
- orientation: 0 horizontal, 1 vertical
- amplitude: separation of waves: 0 without separation, 1 for 1px of separate, 2 for 2px... 10px... in forward
- variation of -100 to 100 to change the size of the pixel, with 0 being the normal size and the largest size 100
region_zoom(region, x, y, variation);
- region: region number defined with define_region();
- variation of 0 to 100 to change the size of the pixel, with 0 being the normal size and the largest size 100