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Documentation: Functions list of Div GO : Div Games Online v1.44.0

all functions (Div / Div 2 / Div GO) original functions (Div / Div 2) new functions (Div GO)
filter functions:
[math] [graphics primitives] [string] [print text] [interaction processes] [scroll] [mode7] [scene3D] [graphic effects] [sound] [video] [geometric] [pathfinding] [color] [region] [general interaction program] [date/time] [saved data] [string conversion] [resource load] [music module] [array functions]
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6 new functions (Div GO):

continue_sound(channel id, time);
- time: from where will continue playing the sound
get_sound_length(channel id);
[returns the total length in seconds of the sound]
get_sound_playtime(channel id);
[returns the time in seconds what has been reproduced]
load_sound(filename, cyclic);
- cyclic: 0 to beep 1 time; 1 to ring being repeated indefinitely
pause_sound(channel id);
[returns the time where it has been paused in milliseconds]
polytone(frequency, note, max volume position, min volume position, volume);see example